Posted By Jared Barboza, 14, May, 2015, in fragcast
Subscribe via iTunes! Subscribe via RSS
FragCast is a weekly podcast where the founders of Frag Castle Games talk about the latest progress on their games, the video game industry, pop culture and the ups and downs of running a super-small, lean startup.
In This Episode
Jared and John talk about
We’re making progress on Rock Kickass in ImpactJS, Jared working on some boss art, John working on the BackgroundManager the “falling” level.
Art Process - We’ve been fleshing out ideas in artwork first, and then committing to functionality. It works for us and fits our schedule. We can more easily describe functionality than art to each other.
Boss Battle Design and Structure
A pixel artist renounces pixel art
John’s opinion on art - Do what art you like. There will be others that will like it too.
John is having controller woes with his Afterglow 360 controller - Tattie Bogle doesn’t seem to work quite right? -
We’re kicking around the idea of streaming some coding or artwork process… let us know if this sounds like something you want us to do.
- Jared’s playing Not a Hero.
- John’s playing Devious Dungeon and Hearthstone.
Legal Beagle Stuff
Opening Song by RoccoW - "Create A Song in A Day Challenge #1". This song is shared under a Attribution Share A like 3.0 Unported (CC BY-SA 3.0) license. We sampled a 20 second clip from the middle of his awesome track to open our podcast. RoccoW does not in any way endorse our podcast. The opinions and viewpoints expressed by the Hosts of FragCast are theres and theres alone.